Pyron Cards
MECHANOIDS PYRON CARDS
Fire Imp Bot
Common Mechanoid
Energy:1 Attack:1 Health:2
Inheritance: Bombing 1,
Inferno Guard
Common Mechanoid
Energy:1 Attack:1 Health:2
REFLECT
Coal Carrier
Common Mechanoid
Energy:2 Attack:0 Health:2
Turn Begin: +1 energy
STRUCTURE
Crushbot
Common Mechanoid
Energy:2 Attack:3 Health:1
Flare Guard
Common Mechanoid
Energy:3 Attack:3 Health:3
Cycling: +1/+0.
Drillbot
Common Mechanoid
Energy:3 Attack:3 Health:3
Inheritance: Deal 2 damage to each Architect;
Mercury-C3
Common Mechanoid
Energy:3 Attack:2 Health:4
Enraged 1
Ember Mauler
Common Mechanoid
Energy:4 Attack:5 Health:2
OVERDAMAGE: Excess damage is dealt to the Units behind.
Pyron Enforcer
Common Mechanoid
Energy:4 Attack:2 Health:4
Deploy: Deals 2 damage to each Architect;
Flamering
Common Mechanoid
Energy:5 Attack:4 Health:5
Upgrade by +1/+0 whenever your Architect takes damage;
Flare Sentinel
Rare Mechanoid
Energy:5 Attack:3 Health:6
Cycling: +0/+1.
Awaken Fire
Rare Mechanoid
Energy:6 Attack:7 Health:5
Mahi Heat
Rare Mechanoid
Energy:1 Attack:1 Health:3
Enraged 2
Thermalbot
Rare Mechanoid
Energy:2 Attack:1 Health:3
End of Turn: Upgrade by +1/+0.
Flame Warrior
Rare Mechanoid
Energy:2 Attack:3 Health:3
Heat Furnace
Rare Mechanoid
Energy:3 Attack:0 Health:3
Deploy: Bombing 1 x2
Turn Begin: +1 energy
STRUCTURE: The Unit can't attack.
Igni Molten
Rare Mechanoid
Energy:4 Attack:4 Health:4
Cycling: +1/+0 to a random ally unit.
Koda
Rare Mechanoid
Energy:4 Attack:2 Health:4
Countermeasure: Draw a card;
Fire Sentry
Rare Mechanoid
Energy:5 Attack:3 Health:5
Pre Strike: Bombing 1 x2;
Wakawiri
Rare Mechanoid
Energy:5 Attack:3 Health:5
Countermeasure: +1/+0
Uller
Rare Mechanoid
Energy:5 Attack:4 Health:3
Pre Strike: Upgrade by +1/0;
OVERDAMAGE: Excess damage is dealt to the Units behind.
Pahu Hau Bot
Rare Mechanoid
Energy:5 Attack:5 Health:4
Inheritance: Devastation 3
Bomber Sentry
Rare Mechanoid
Energy:6 Attack:6 Health:6
Bombing 1 whenever your Architect takes damage.
Firestorm Defender
Epic Mechanoid
Energy:6 Attack:4 Health:5
Enraged: +2/+0.
OVERDAMAGE: Excess damage is dealt to the Units behind.
Ember Smasher
Epic Mechanoid
Energy:7 Attack:7 Health:4
Inheritance: Overdamage.
OVERDAMAGE: Excess damage is dealt to the Units behind.
Toolbox Train
Epic Mechanoid
Energy:4 Attack:0 Health:4
Whenever your Architect takes damage, draw a card.
STRUCTURE: The Unit can't attack.
Kai Molten
Epic Mechanoid
Energy:4 Attack:3 Health:4
Cycling: Draw a card.
REFLECT: Redirects the first damage taken to a random enemy Mechanoid.
Ahi Tower
Epic Mechanoid
Energy:5 Attack:0 Health:4
End of Turn: Bombing 2.
Turn Begin: +2 Energy
STRUCTURE: The Unit can't attack.
BLOCK LINE: Block ally units in the line.
Kaei Koa
Epic Mechanoid
Energy:6 Attack:4 Health:6
Cycling: +1/+1.
Countermeasure: +1/+0
Breachmaker
Epic Mechanoid
Energy:7 Attack:4 Health:7
Enraged 2
Inheritance: Bombing 1x2.
Overdamage
Vulcan V2
Epic Mechanoid
Energy:8 Attack:6 Health:8
Deploy: Give Overdamage to all ally units until the end of the turn
Peles Wrath
Legendary Mechanoid
Energy:5 Attack:0 Health:10
Bombing 1 whenever an ally Mechanoid is Deployed.
Countermeasure: Bombing 1.
End of Turn: Bombing 1.
STRUCTURE: The Unit can't attack.
Juggernault
Legendary Mechanoid
Energy:8 Attack:6 Health:8
Deploy: Deal 2 damage to all enemy units in the row.
OVERDAMAGE: Excess damage is dealt to the Units behind.
SPECIAL: Whenever another unit is destroyed, upgrade this unit by +1/+0.
DRONES SOLARA CARDS
Thermo Missile
Common Mechanoid
Energy:2
SNIPER 1: Deals 1 direct damage to the Architect.
BOMBING 3: Deal 3 damage to a random enemy Mechanoid.
Fury Charge Drone
Common Mechanoid
Energy:2
Give Enraged 4 to an Mechanoid
Cannon Delivery
Common Mechanoid
Energy:0
Upgrade by +1/+0 your Architect
Fragmentation Missile
Rare Mechanoid
Energy:3
SNIPER 1: Deals 1 direct damage to the Architect.
CARD: Draw a card from your Deck. If you can't, your Architect takes 3 damage.
Imprecise Missile
Rare Mechanoid
Energy:3
BOMBING 6: Deal 6 damage to a random enemy Mechanoid.
Imprecise Missile V2
Rare Mechanoid
Energy:4
BOMBING 4 x2: Deal 4 damage to two random enemy Mechanoid.
Demolition Drone
Rare Mechanoid
Energy:4
Give Overdamage to all ally Mechanoids in a column until the End of the Turn
Missile Rain V2
Epic Mechanoid
Energy:2
SNIPER 1: Deals 1 direct damage to the Architect.
BOMBING 2 x2: Deal 2 damage to two random enemy Mechanoid.
Missile Rain V5
Epic Mechanoid
Energy:4
SNIPER 2: Deals 2 direct damage to the Architect.
BOMBING 3 x2: Deal 3 damage to two random enemy Mechanoid.
Missile Barrier
Epic Mechanoid
Energy:4
SNIPER 5: Deals 5 direct damage to the Architect.
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