Pyron Cards

MECHANOIDS PYRON CARDS

Mechanoid
Rairty
Status
Ability

Fire Imp Bot

Common Mechanoid

Energy:1 Attack:1 Health:2

  • Inheritance: Bombing 1,

Inferno Guard

Common Mechanoid

Energy:1 Attack:1 Health:2

REFLECT

Coal Carrier

Common Mechanoid

Energy:2 Attack:0 Health:2

  • Turn Begin: +1 energy

  • STRUCTURE

Crushbot

Common Mechanoid

Energy:2 Attack:3 Health:1

Flare Guard

Common Mechanoid

Energy:3 Attack:3 Health:3

Cycling: +1/+0.

Drillbot

Common Mechanoid

Energy:3 Attack:3 Health:3

Inheritance: Deal 2 damage to each Architect;

Mercury-C3

Common Mechanoid

Energy:3 Attack:2 Health:4

Enraged 1

Ember Mauler

Common Mechanoid

Energy:4 Attack:5 Health:2

OVERDAMAGE: Excess damage is dealt to the Units behind.

Pyron Enforcer

Common Mechanoid

Energy:4 Attack:2 Health:4

Deploy: Deals 2 damage to each Architect;

Flamering

Common Mechanoid

Energy:5 Attack:4 Health:5

Upgrade by +1/+0 whenever your Architect takes damage;

Flare Sentinel

Rare Mechanoid

Energy:5 Attack:3 Health:6

Cycling: +0/+1.

Awaken Fire

Rare Mechanoid

Energy:6 Attack:7 Health:5

Mahi Heat

Rare Mechanoid

Energy:1 Attack:1 Health:3

Enraged 2

Thermalbot

Rare Mechanoid

Energy:2 Attack:1 Health:3

End of Turn: Upgrade by +1/+0.

Flame Warrior

Rare Mechanoid

Energy:2 Attack:3 Health:3

Heat Furnace

Rare Mechanoid

Energy:3 Attack:0 Health:3

  • Deploy: Bombing 1 x2

  • Turn Begin: +1 energy

  • STRUCTURE: The Unit can't attack.

Igni Molten

Rare Mechanoid

Energy:4 Attack:4 Health:4

Cycling: +1/+0 to a random ally unit.

Koda

Rare Mechanoid

Energy:4 Attack:2 Health:4

Countermeasure: Draw a card;

Fire Sentry

Rare Mechanoid

Energy:5 Attack:3 Health:5

Pre Strike: Bombing 1 x2;

Wakawiri

Rare Mechanoid

Energy:5 Attack:3 Health:5

Countermeasure: +1/+0

Uller

Rare Mechanoid

Energy:5 Attack:4 Health:3

  • Pre Strike: Upgrade by +1/0;

  • OVERDAMAGE: Excess damage is dealt to the Units behind.

Pahu Hau Bot

Rare Mechanoid

Energy:5 Attack:5 Health:4

Inheritance: Devastation 3

Bomber Sentry

Rare Mechanoid

Energy:6 Attack:6 Health:6

  • Bombing 1 whenever your Architect takes damage.

Firestorm Defender

Epic Mechanoid

Energy:6 Attack:4 Health:5

  • Enraged: +2/+0.

  • OVERDAMAGE: Excess damage is dealt to the Units behind.

Ember Smasher

Epic Mechanoid

Energy:7 Attack:7 Health:4

  • Inheritance: Overdamage.

  • OVERDAMAGE: Excess damage is dealt to the Units behind.

Toolbox Train

Epic Mechanoid

Energy:4 Attack:0 Health:4

  • Whenever your Architect takes damage, draw a card.

  • STRUCTURE: The Unit can't attack.

Kai Molten

Epic Mechanoid

Energy:4 Attack:3 Health:4

  • Cycling: Draw a card.

  • REFLECT: Redirects the first damage taken to a random enemy Mechanoid.

Ahi Tower

Epic Mechanoid

Energy:5 Attack:0 Health:4

  • End of Turn: Bombing 2.

  • Turn Begin: +2 Energy

  • STRUCTURE: The Unit can't attack.

  • BLOCK LINE: Block ally units in the line.

Kaei Koa

Epic Mechanoid

Energy:6 Attack:4 Health:6

  • Cycling: +1/+1.

  • Countermeasure: +1/+0

Breachmaker

Epic Mechanoid

Energy:7 Attack:4 Health:7

  • Enraged 2

  • Inheritance: Bombing 1x2.

  • Overdamage

Vulcan V2

Epic Mechanoid

Energy:8 Attack:6 Health:8

Deploy: Give Overdamage to all ally units until the end of the turn

Peles Wrath

Legendary Mechanoid

Energy:5 Attack:0 Health:10

  • Bombing 1 whenever an ally Mechanoid is Deployed.

  • Countermeasure: Bombing 1.

  • End of Turn: Bombing 1.

  • STRUCTURE: The Unit can't attack.

Juggernault

Legendary Mechanoid

Energy:8 Attack:6 Health:8

  • Deploy: Deal 2 damage to all enemy units in the row.

  • OVERDAMAGE: Excess damage is dealt to the Units behind.

  • SPECIAL: Whenever another unit is destroyed, upgrade this unit by +1/+0.

DRONES SOLARA CARDS

Drone
Rarity
Statu
Ability

Thermo Missile

Common Mechanoid

Energy:2

  • SNIPER 1: Deals 1 direct damage to the Architect.

  • BOMBING 3: Deal 3 damage to a random enemy Mechanoid.

Fury Charge Drone

Common Mechanoid

Energy:2

Give Enraged 4 to an Mechanoid

Cannon Delivery

Common Mechanoid

Energy:0

Upgrade by +1/+0 your Architect

Fragmentation Missile

Rare Mechanoid

Energy:3

  • SNIPER 1: Deals 1 direct damage to the Architect.

  • CARD: Draw a card from your Deck. If you can't, your Architect takes 3 damage.

Imprecise Missile

Rare Mechanoid

Energy:3

BOMBING 6: Deal 6 damage to a random enemy Mechanoid.

Imprecise Missile V2

Rare Mechanoid

Energy:4

BOMBING 4 x2: Deal 4 damage to two random enemy Mechanoid.

Demolition Drone

Rare Mechanoid

Energy:4

Give Overdamage to all ally Mechanoids in a column until the End of the Turn

Missile Rain V2

Epic Mechanoid

Energy:2

  • SNIPER 1: Deals 1 direct damage to the Architect.

  • BOMBING 2 x2: Deal 2 damage to two random enemy Mechanoid.

Missile Rain V5

Epic Mechanoid

Energy:4

  • SNIPER 2: Deals 2 direct damage to the Architect.

  • BOMBING 3 x2: Deal 3 damage to two random enemy Mechanoid.

Missile Barrier

Epic Mechanoid

Energy:4

SNIPER 5: Deals 5 direct damage to the Architect.

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