# Solara Cards

**MECHANOIDS SOLARA CARDS**

<table data-full-width="false"><thead><tr><th>Mechanoid</th><th>Rairty</th><th>Status</th><th>Ability</th><th data-hidden data-type="files"></th></tr></thead><tbody><tr><td><img src="https://4159090739-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FeelF12FV1NWWm35LeGB2%2Fuploads%2FDpwhXv9ta5dJdDN7rjgq%2Fimage.png?alt=media&#x26;token=6e75c963-e53c-4ef7-9693-9eccadb76a2c" alt="" data-size="original">  <strong>Suns Shadow</strong></td><td><mark style="background-color:green;">Common Mechanoid</mark></td><td><mark style="color:blue;">Energy:1</mark>  <mark style="color:orange;">Attack:1</mark>   <mark style="color:red;">Health:2</mark></td><td><ul><li>Inheritance: Upgrade by +1/+1 a random ally Mechanoid</li></ul></td><td><a href="https://4159090739-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FeelF12FV1NWWm35LeGB2%2Fuploads%2FUhUWQiyUQW75x0IPQcOY%2FCharacter_Icon_SunsShadow.png?alt=media&#x26;token=9fa75f6c-b57a-4a79-81c4-b768284c3346">Character_Icon_SunsShadow.png</a></td></tr><tr><td><img src="https://4159090739-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FeelF12FV1NWWm35LeGB2%2Fuploads%2FZ4mrFbep5Kc1GeY7ZLg6%2Fimage.png?alt=media&#x26;token=91eefc5d-2155-4adb-ace1-9d821f9be14a" alt=""><strong>M1-C0</strong></td><td><mark style="background-color:green;">Common Mechanoid</mark></td><td><mark style="color:blue;">Energy:1</mark>  <mark style="color:orange;">Attack:2</mark>   <mark style="color:red;">Health:2</mark></td><td></td><td><a href="https://4159090739-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FeelF12FV1NWWm35LeGB2%2Fuploads%2Ft4xslsikNUFXZjJuxW00%2FCharacter_Icon_M1-C0.png?alt=media&#x26;token=5a844062-9b1c-4fb5-b662-04013ec7adcf">Character_Icon_M1-C0.png</a></td></tr><tr><td><img src="https://4159090739-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FeelF12FV1NWWm35LeGB2%2Fuploads%2FjO9Zz5kmCsMGeTmMeJsr%2Fimage.png?alt=media&#x26;token=ab296dce-3000-4c9c-90f4-587077ac6252" alt=""><strong>Solar Tree-S1</strong></td><td><mark style="background-color:green;">Common Mechanoid</mark></td><td><mark style="color:blue;">Energy:2</mark>  <mark style="color:orange;">Attack:0</mark>   <mark style="color:red;">Health:2</mark></td><td><ul><li>Turn Begin: Energy +1</li><li>Structure</li></ul></td><td><a href="https://4159090739-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FeelF12FV1NWWm35LeGB2%2Fuploads%2F7dUIuBpCwk9z5XSHp7nv%2FCharacter_Icon_Solar-Tree-1.png?alt=media&#x26;token=1a092e9e-807f-486d-b435-dff4aaf98b7a">Character_Icon_Solar-Tree-1.png</a></td></tr><tr><td><img src="https://4159090739-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FeelF12FV1NWWm35LeGB2%2Fuploads%2F14SuIo80nXK7YGIVkldT%2Fimage.png?alt=media&#x26;token=323af465-ae19-43c9-9fd9-abe73f1671cc" alt=""><strong>Vicho Guard III</strong></td><td><mark style="background-color:green;">Common Mechanoid</mark></td><td><mark style="color:blue;">Energy:2</mark>  <mark style="color:orange;">Attack:2</mark>  <mark style="color:red;">Health:2</mark></td><td>End of Turn: Upgrade by +0/+1</td><td></td></tr><tr><td><img src="https://4159090739-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FeelF12FV1NWWm35LeGB2%2Fuploads%2F4mxR0JUTKeYE46kRpRc6%2Fimage.png?alt=media&#x26;token=f963f986-4aa0-466d-a57f-a36456ceaee9" alt=""><strong>Wasper Suninsect</strong></td><td><mark style="background-color:green;">Common Mechanoid</mark></td><td><mark style="color:blue;">Energy:2</mark>  <mark style="color:orange;">Attack:2</mark>   <mark style="color:red;">Health:1</mark></td><td>Architect Repair</td><td></td></tr><tr><td><img src="https://4159090739-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FeelF12FV1NWWm35LeGB2%2Fuploads%2FX4I1IfSoQJCXrG2r4R78%2Fimage.png?alt=media&#x26;token=bd85adf3-371b-4a16-88c1-1f4a1863a52a" alt=""><strong>Agutan-R7</strong></td><td><mark style="background-color:green;">Common Mechanoid</mark></td><td><mark style="color:blue;">Energy:3</mark>  <mark style="color:orange;">Attack:3</mark>   <mark style="color:red;">Health:3</mark></td><td>Anti Drone</td><td></td></tr><tr><td><img src="https://4159090739-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FeelF12FV1NWWm35LeGB2%2Fuploads%2FUiSFkSykPkSr6gf4vvtx%2Fimage.png?alt=media&#x26;token=8bd1ab3e-9b11-4748-9277-130057243e03" alt=""><strong>Capy-Ble Bot</strong></td><td><mark style="background-color:green;">Common Mechanoid</mark></td><td><mark style="color:blue;">Energy:3</mark>  <mark style="color:orange;">Attack:2</mark>   <mark style="color:red;">Health:4</mark></td><td>End of Turn: Repair 1 a random ally Mechanoid</td><td></td></tr><tr><td><img src="https://4159090739-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FeelF12FV1NWWm35LeGB2%2Fuploads%2FYQ0S7hOiZ9Cte8Ut9CEn%2Fimage.png?alt=media&#x26;token=5d6fad85-d240-43c5-bc7f-2c6a3208861b" alt=""><strong>MantisVicho</strong></td><td><mark style="background-color:green;">Common Mechanoid</mark></td><td><mark style="color:blue;">Energy:4</mark>  <mark style="color:orange;">Attack:3</mark>   <mark style="color:red;">Health:4</mark></td><td>End of Turn: Upgrade by +1/+0</td><td></td></tr><tr><td><img src="https://4159090739-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FeelF12FV1NWWm35LeGB2%2Fuploads%2F8egBHYAwuIsMgtIBeou5%2Fimage.png?alt=media&#x26;token=5d76ecc5-8b04-4f85-9323-1b0cba00d6b2" alt=""><strong>MAK-C0</strong></td><td><mark style="background-color:green;">Common Mechanoid</mark></td><td><mark style="color:blue;">Energy:5</mark>  <mark style="color:orange;">Attack:4</mark>   <mark style="color:red;">Health:6</mark></td><td></td><td></td></tr><tr><td><img src="https://4159090739-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FeelF12FV1NWWm35LeGB2%2Fuploads%2FXoHUNsfglVkbfsp2M4jG%2Fimage.png?alt=media&#x26;token=3f255d23-530b-48f8-8627-ad6ce4048146" alt=""><strong>Croc Assault</strong></td><td><mark style="background-color:green;">Common Mechanoid</mark></td><td><mark style="color:blue;">Energy:6</mark>  <mark style="color:orange;">Attack:6</mark>   <mark style="color:red;">Health:6</mark></td><td>On Repair: Upgrade by +1/+0</td><td></td></tr><tr><td><img src="https://4159090739-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FeelF12FV1NWWm35LeGB2%2Fuploads%2F4Hu9aYcD8L13q4LMUuyB%2Fimage.png?alt=media&#x26;token=224cab67-ca5a-4062-a3f3-189bc663e801" alt=""><strong>Jenots-R1</strong></td><td><mark style="background-color:blue;">Rare Mechanoid</mark></td><td><mark style="color:blue;">Energy:1</mark>  <mark style="color:orange;">Attack:1</mark>   <mark style="color:red;">Health:3</mark></td><td><ul><li>Inheritance: Give Anti Drone to a random ally Mechanoid</li><li>Architect Repair</li></ul></td><td></td></tr><tr><td><img src="https://4159090739-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FeelF12FV1NWWm35LeGB2%2Fuploads%2FRg3EYViZNc56iZtU5ToN%2Fimage.png?alt=media&#x26;token=dc5d312a-c097-46e0-94fc-4f7e98aac3e5" alt=""><strong>Jenots-R3</strong></td><td><mark style="background-color:blue;">Rare Mechanoid</mark></td><td><mark style="color:blue;">Energy:2</mark>  <mark style="color:orange;">Attack:2</mark>   <mark style="color:red;">Health:2</mark></td><td>Inheritance: Upgrade by +2/+1 a random ally Mechanoid</td><td></td></tr><tr><td><img src="https://4159090739-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FeelF12FV1NWWm35LeGB2%2Fuploads%2FlkvgGdZphNmBS0xx0XNF%2Fimage.png?alt=media&#x26;token=d572976a-4edc-49d3-bd8b-80d2494bff92" alt=""><strong>Amta</strong></td><td><mark style="background-color:blue;">Rare Mechanoid</mark></td><td><mark style="color:blue;">Energy:2</mark>  <mark style="color:orange;">Attack:2</mark>   <mark style="color:red;">Health:1</mark></td><td><ul><li>Deploy: Give Shield 2 to a random ally Mechanoid.</li><li>Shield 1</li></ul></td><td></td></tr><tr><td><p><img src="https://4159090739-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FeelF12FV1NWWm35LeGB2%2Fuploads%2FAN3grdUeFROiimG8mNO2%2Fimage.png?alt=media&#x26;token=8165c686-1059-4cef-98f8-c5d06d57ee60" alt="" data-size="original"></p><p><strong>Solar Tree-S2</strong></p></td><td><mark style="background-color:blue;">Rare Mechanoid</mark></td><td><mark style="color:blue;">Energy:3</mark>  <mark style="color:orange;">Attack:0</mark>   <mark style="color:red;">Health:3</mark></td><td><ul><li>Turn Begin: Energy +1</li><li>Deploy: Repair 2 a random ally Mechanoid</li><li>Structure</li><li>End of Turn:  Repair 1</li></ul></td><td></td></tr><tr><td><p><img src="https://4159090739-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FeelF12FV1NWWm35LeGB2%2Fuploads%2FU9BajjsT5DCp9iRKjWwk%2Fimage.png?alt=media&#x26;token=86478bc5-5cbb-4d99-ace5-9c3f09de2e8e" alt="" data-size="original"></p><p><strong>Jenots-R5</strong></p></td><td><mark style="background-color:blue;">Rare Mechanoid</mark></td><td><mark style="color:blue;">Energy:3</mark>  <mark style="color:orange;">Attack:2</mark>   <mark style="color:red;">Health:4</mark></td><td>Inheritance: Upgrade by +1/+2 a random ally Mechanoid</td><td></td></tr><tr><td><p><img src="https://4159090739-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FeelF12FV1NWWm35LeGB2%2Fuploads%2Fpp0F1SQJqjfcVi0G9qts%2Fimage.png?alt=media&#x26;token=29205b69-f125-4c96-abeb-646d2df9d515" alt="" data-size="original"></p><p><strong>Sungura Repair</strong></p></td><td><mark style="background-color:blue;">Rare Mechanoid</mark></td><td><mark style="color:blue;">Energy:4</mark>  <mark style="color:orange;">Attack:2</mark>   <mark style="color:red;">Health:5</mark></td><td>Architect Repair 1 whenever a ally Mechanoid is Deployed</td><td></td></tr><tr><td><p><img src="https://4159090739-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FeelF12FV1NWWm35LeGB2%2Fuploads%2Ft3HPW2zbqI2IOvKgbGKg%2Fimage.png?alt=media&#x26;token=e6a3a524-f96e-4efb-b895-81470dadeb6c" alt="" data-size="original"></p><p><strong>Adowa Fixer</strong></p></td><td><mark style="background-color:blue;">Rare Mechanoid</mark></td><td><mark style="color:blue;">Energy:5</mark>  <mark style="color:orange;">Attack:4</mark>   <mark style="color:red;">Health:5</mark></td><td><ul><li>Deploy: Repair 2 all adjacent Mechanoid.</li><li>Cycling: Architect Repair 3</li></ul></td><td></td></tr><tr><td><p><img src="https://4159090739-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FeelF12FV1NWWm35LeGB2%2Fuploads%2FD7bC7KVMtkeGdOUBMC5z%2Fimage.png?alt=media&#x26;token=ec2a87ad-6f9c-405b-bf1f-3aedde69ed3b" alt="" data-size="original"></p><p><strong>AracVicho</strong></p></td><td><mark style="background-color:blue;">Rare Mechanoid</mark></td><td><mark style="color:blue;">Energy:5</mark>  <mark style="color:orange;">Attack:3</mark>   <mark style="color:red;">Health:6</mark></td><td>Deploy: Upgrade by +1/+0 all adjacent Mechanoids<br><br>End of Turn: Upgrade by +1/+0</td><td></td></tr><tr><td><p><img src="https://4159090739-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FeelF12FV1NWWm35LeGB2%2Fuploads%2F8QjSVG1Y8l0hb1KRTeLj%2Fimage.png?alt=media&#x26;token=5cd4292a-13d3-4d7a-b746-75cc20aa781b" alt="" data-size="original"></p><p><strong>BAB-0N</strong></p></td><td><mark style="background-color:blue;">Rare Mechanoid</mark></td><td><mark style="color:blue;">Energy:5</mark>  <mark style="color:orange;">Attack:6</mark>   <mark style="color:red;">Health:6</mark></td><td></td><td></td></tr><tr><td><p><img src="https://4159090739-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FeelF12FV1NWWm35LeGB2%2Fuploads%2F715PBLqkmn7etTi90gT7%2Fimage.png?alt=media&#x26;token=fd1fc8fd-2936-44f9-9e67-535985abc570" alt="" data-size="original"></p><p><strong>Sun Kurusu</strong></p></td><td><mark style="background-color:blue;">Rare Mechanoid</mark></td><td><mark style="color:blue;">Energy:6</mark>  <mark style="color:orange;">Attack:3</mark> <mark style="color:red;">Health:7</mark></td><td>Double Attack</td><td></td></tr><tr><td><p><img src="https://4159090739-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FeelF12FV1NWWm35LeGB2%2Fuploads%2FUKznslAR9WsE3LvJ3ySv%2Fimage.png?alt=media&#x26;token=07187e4d-dd06-4887-a9b5-ac4fd5e1b01f" alt="" data-size="original"></p><p><strong>Nest Vigilant</strong></p></td><td><mark style="background-color:blue;">Rare Mechanoid</mark></td><td><mark style="color:blue;">Energy:6</mark>  <mark style="color:orange;">Attack:7</mark>   <mark style="color:red;">Health:5</mark></td><td>On Architect Repair: Upgrade by +1/+0 your Architect</td><td></td></tr><tr><td><p><img src="https://4159090739-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FeelF12FV1NWWm35LeGB2%2Fuploads%2FvXcDZeWAF0ctXlELLA4w%2Fimage.png?alt=media&#x26;token=be08740b-158c-4f7c-b725-f709f118610e" alt="" data-size="original"></p><p><strong>Kwartel Troop</strong></p></td><td><mark style="background-color:blue;">Rare Mechanoid</mark></td><td><mark style="color:blue;">Energy:1</mark>  <mark style="color:orange;">Attack:2</mark>   <mark style="color:red;">Health:1</mark></td><td>Inheritance: Architect Repair 4</td><td></td></tr><tr><td><p><img src="https://4159090739-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FeelF12FV1NWWm35LeGB2%2Fuploads%2FRTM7fOZmC2ljzjLB7r0s%2Fimage.png?alt=media&#x26;token=58360ce3-d1b1-4464-831d-04f9c7f589d6" alt="" data-size="original"></p><p><strong>Serpen-Thorn</strong></p></td><td><mark style="background-color:blue;">Rare Mechanoid</mark></td><td><mark style="color:blue;">Energy:6</mark>  <mark style="color:orange;">Attack:4</mark>   <mark style="color:red;">Health:6</mark></td><td>Upgrade by +1/+1 whenever a ally Mechanoid is Deployed</td><td></td></tr><tr><td><img src="https://4159090739-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FeelF12FV1NWWm35LeGB2%2Fuploads%2FKOT5veSD4jsw6Zx5eZOL%2FThorn%20Wall.jpg?alt=media&#x26;token=68b8605f-5a19-4023-9fcc-a3b49f8cef62" alt="" data-size="original">Thorn Wall</td><td>Rare Mechanoid</td><td><mark style="color:blue;">Energy:4</mark>  <mark style="color:orange;">Attack:3</mark>   <mark style="color:red;">Health:3</mark></td><td>Inheritance: Deal 3 damage to all Mechanoids in the line.</td><td></td></tr><tr><td><p><img src="https://4159090739-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FeelF12FV1NWWm35LeGB2%2Fuploads%2FXFFd5HQyn4N2IT42HefC%2Fimage.png?alt=media&#x26;token=2b83dd9b-cd7b-4601-9b78-276553da7c81" alt="" data-size="original"></p><p>Jenots Prime</p></td><td><mark style="background-color:purple;">Epic Mechanoid</mark></td><td><mark style="color:blue;">Energy:2</mark>  <mark style="color:orange;">Attack:2</mark>   <mark style="color:red;">Health:2</mark></td><td><ul><li>Inheritance: Upgrade by +1/+1 all ally Units</li><li>Architect Repair</li></ul></td><td></td></tr><tr><td><p><img src="https://4159090739-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FeelF12FV1NWWm35LeGB2%2Fuploads%2FPh8Gcmqt6ebxs74cLWn3%2Fimage.png?alt=media&#x26;token=13207faa-c45c-401d-a96f-31d6660b2315" alt="" data-size="original"></p><p>RhinoVicho</p></td><td><mark style="background-color:purple;">Epic Mechanoid</mark></td><td><mark style="color:blue;">Energy:3</mark> <mark style="color:orange;">Attack:2</mark>   <mark style="color:red;">Health:3</mark></td><td>Deploy: Upgrade by +0/+2 all adjacent Mechanoids<br><br>End of Turn: Upgrade by +0/+1</td><td></td></tr><tr><td><p><img src="https://4159090739-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FeelF12FV1NWWm35LeGB2%2Fuploads%2FpVE0Nw7XbwfqGppL7Xqf%2Fimage.png?alt=media&#x26;token=296e5c65-63c2-407f-9459-f1e7218e7169" alt="" data-size="original"></p><p>Oterry Bob</p></td><td><mark style="background-color:purple;">Epic Mechanoid</mark></td><td><mark style="color:blue;">Energy:4</mark>  <mark style="color:orange;">Attack:3</mark>   <mark style="color:red;">Health:5</mark></td><td><ul><li>Deploy: Repair 3 a random ally Unit.</li><li>On Repair: Upgrade by +0/+1 all adjacent Mechanoids.</li></ul></td><td></td></tr><tr><td><p><img src="https://4159090739-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FeelF12FV1NWWm35LeGB2%2Fuploads%2FCw2NbndwQNNv0zSR2J8x%2Fimage.png?alt=media&#x26;token=e9c61d20-7d0e-4243-8081-349adfeadac7" alt="" data-size="original"></p><p>Sungura Brawler</p></td><td><mark style="background-color:purple;">Epic Mechanoid</mark></td><td><mark style="color:blue;">Energy:5</mark>  <mark style="color:orange;">Attack:3</mark>   <mark style="color:red;">Health:6</mark></td><td>Upgrade by +2/+0 whenever an ally Unit is Repaired.</td><td></td></tr><tr><td><p><img src="https://4159090739-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FeelF12FV1NWWm35LeGB2%2Fuploads%2FVLt9ZcKLgAm6R62zprEL%2Fimage.png?alt=media&#x26;token=dcb6d97d-1967-4a53-a8ac-bb5d70bb9995" alt="" data-size="original"></p><p>Solar Tree-S3</p></td><td><mark style="background-color:purple;">Epic Mechanoid</mark></td><td><mark style="color:blue;">Energy:5</mark> <mark style="color:orange;">Attack:0</mark>   <mark style="color:red;">Health:4</mark></td><td><ul><li>Turn Begin: Energy +2.</li><li>Deploy: Repair 2 all adjacent Mechanoids.</li><li>Structure</li></ul></td><td></td></tr><tr><td><p><img src="https://4159090739-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FeelF12FV1NWWm35LeGB2%2Fuploads%2FzdAvyNfRkOQNcUMRGqKi%2Fimage.png?alt=media&#x26;token=5997624e-46cd-4eff-8783-279dbf5e63f7" alt="" data-size="original"></p><p>Atlas-R5</p></td><td><mark style="background-color:purple;">Epic Mechanoid</mark></td><td><mark style="color:blue;">Energy:5</mark>  <mark style="color:orange;">Attack:3</mark>   <mark style="color:red;">Health:4</mark></td><td>Deploy: Full Repair all ally Mechnaoids in the Line.</td><td></td></tr><tr><td><p><img src="https://4159090739-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FeelF12FV1NWWm35LeGB2%2Fuploads%2FutFrWQKaCB8ed7kd3BB6%2Fimage.png?alt=media&#x26;token=6bef7ca8-3d54-44e4-a181-7de0c07db4de" alt="" data-size="original"></p><p>Olifant</p></td><td><mark style="background-color:purple;">Epic Mechanoid</mark></td><td><mark style="color:blue;">Energy:6</mark>  <mark style="color:orange;">Attack:7</mark> <mark style="color:red;">Health:5</mark></td><td><ul><li>Deploy: Draw a card.</li><li>Inheritance: Upgrade by +2/+0 all ally Mechanoids.</li></ul></td><td></td></tr><tr><td><p><img src="https://4159090739-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FeelF12FV1NWWm35LeGB2%2Fuploads%2FSvORLaZJrrmq0w6WzNkv%2Fimage.png?alt=media&#x26;token=eff2eab9-724d-48a9-9501-6dbca8da73f0" alt="" data-size="original"></p><p>Mechamta</p></td><td><mark style="background-color:purple;">Epic Mechanoid</mark></td><td><mark style="color:blue;">Energy:7</mark>  <mark style="color:orange;">Attack:3</mark>   <mark style="color:red;">Health:7</mark></td><td><ul><li>Architect Repair.</li><li>Shield 2</li></ul></td><td></td></tr><tr><td><p><img src="https://4159090739-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FeelF12FV1NWWm35LeGB2%2Fuploads%2FzSbCuxoSs1AoDwxUBneb%2Fimage.png?alt=media&#x26;token=bae60363-0621-432b-a1a5-97bc2001b388" alt="" data-size="original"></p><p>Calla Wall</p></td><td><mark style="background-color:orange;">Legendary Mechanoid</mark></td><td><mark style="color:blue;">Energy:5</mark>  <mark style="color:orange;">Attack:0</mark>   <mark style="color:red;">Health:10</mark></td><td><ul><li>Deploy: Upgrade by +1/+1 all ally Mechanoid.</li><li>End of Turn: Upgrade by +1/+1 all ally Mechanoid.</li><li>Structure</li></ul></td><td></td></tr><tr><td><p><img src="https://4159090739-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FeelF12FV1NWWm35LeGB2%2Fuploads%2F2MfmHBJHhAl9pBcYAWxT%2Fimage.png?alt=media&#x26;token=f004331c-0b35-4c75-b427-2725eca464bb" alt="" data-size="original"></p><p>King Kurusu</p></td><td><mark style="background-color:orange;">Legendary Mechanoid</mark></td><td><mark style="color:blue;">Energy:8</mark>  <mark style="color:orange;">Attack:4</mark>   <mark style="color:red;">Health:8</mark></td><td><ul><li>Repair 1 a random ally Mechanoid after each attack.</li><li>End of turn: Upgrade by +1/+0.</li><li>Double Attack</li></ul></td><td></td></tr></tbody></table>

\
**DRONES SOLARA CARDS**

| Drone                                                                                                                                                                                                                                  | Rarity                                                        | Statu                                     | Ability                                                                                                                      |
| -------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- | ------------------------------------------------------------- | ----------------------------------------- | ---------------------------------------------------------------------------------------------------------------------------- |
| ![](https://4159090739-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FeelF12FV1NWWm35LeGB2%2Fuploads%2FItMmQnasXUExmDphUNF0%2Fimage.png?alt=media\&token=87e884a8-3cf5-4312-9c43-cd33866ba443)Distraction Missile | <mark style="background-color:green;">Common Mechanoid</mark> | <mark style="color:blue;">Energy:2</mark> | Devastation 2: Deal 2 damage to all Mechanoids.                                                                              |
| ![](https://4159090739-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FeelF12FV1NWWm35LeGB2%2Fuploads%2Fj29QL0IdyxPTgZ47JXY4%2Fimage.png?alt=media\&token=e8d824c4-0cec-478d-ad37-2c800d0e0437)Solar Protection    | <mark style="background-color:green;">Common Mechanoid</mark> | <mark style="color:blue;">Energy:3</mark> | <ul><li>Repair 2 all ally Mechanoids in a cross</li><li>Give them Anti Drone until the End of the Turn</li></ul>             |
| Growth Missile![](https://4159090739-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FeelF12FV1NWWm35LeGB2%2Fuploads%2FDXz9dOJxW86ota9dtuGH%2Fimage.png?alt=media\&token=9c33bd5c-c0c2-4fb6-8bdd-446f83c5ac7b)      | <mark style="background-color:green;">Common Mechanoid</mark> | <mark style="color:blue;">Energy:3</mark> | Upgrade by +2/+1 all ally Mechanoids in a cross.                                                                             |
| Goose Helper![](https://4159090739-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FeelF12FV1NWWm35LeGB2%2Fuploads%2Fsgal3LnXaKgx9BgTKQBY%2Fimage.png?alt=media\&token=9b3184ef-b44b-4808-b916-34212934bc20)        | <mark style="background-color:green;">Common Mechanoid</mark> | <mark style="color:blue;">Energy:1</mark> | Give Architect Repair to a Mechanoid.                                                                                        |
| ![](https://4159090739-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FeelF12FV1NWWm35LeGB2%2Fuploads%2Fj1gLxrkYKFY9HlDsKAaB%2Fimage.png?alt=media\&token=482c1fec-fb5a-4667-a23d-5837fd07540d)Solar Protection V2 | <mark style="background-color:blue;">Rare Mechanoid</mark>    | <mark style="color:blue;">Energy:3</mark> | <ul><li>Architect Repair 4.</li><li>Draw 2 cards.</li></ul>                                                                  |
| Repair Drone![](https://4159090739-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FeelF12FV1NWWm35LeGB2%2Fuploads%2FzMWtANOpd9qClaQMbN7b%2Fimage.png?alt=media\&token=eca4989a-9fc1-4ba7-ac5a-7e618f5932f1)        | <mark style="background-color:blue;">Rare Mechanoid</mark>    | <mark style="color:blue;">Energy:3</mark> | Full Repair all ally Mechanoid in the Line.                                                                                  |
| Growth Missile V2![](https://4159090739-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FeelF12FV1NWWm35LeGB2%2Fuploads%2F4ClEWnn6Tk5B49b1WWjW%2Fimage.png?alt=media\&token=f20e3817-4406-4dbf-8371-5ae2c497c1ad)   | <mark style="background-color:blue;">Rare Mechanoid</mark>    | <mark style="color:blue;">Energy:5</mark> | <ul><li>Upgrade by +1/+1 all ally Mechanoid in a cross.</li><li>Give them Double Attack until the End of the Turn.</li></ul> |
| Flowered Box![](https://4159090739-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FeelF12FV1NWWm35LeGB2%2Fuploads%2FF0qrfobK65R6CNbilmP8%2Fimage.png?alt=media\&token=1cd0054e-e701-4326-a76b-e87aa809b6dd)        | <mark style="background-color:blue;">Rare Mechanoid</mark>    | <mark style="color:blue;">Energy:4</mark> | Draw a card for each ally Mechanoid in the Battlefield.                                                                      |
| Repair and Resupply![](https://4159090739-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FeelF12FV1NWWm35LeGB2%2Fuploads%2F3TfqDf4IkAt1VngcxZcc%2Fimage.png?alt=media\&token=3e9f3e80-e325-4f29-b779-1890168e5bb8) | <mark style="background-color:purple;">Epic Mechanoid</mark>  | <mark style="color:blue;">Energy:4</mark> | <ul><li>Repair 4 all ally Units.</li><li>Draw 2 cards.</li></ul>                                                             |
| Charged Mushroom![](https://4159090739-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FeelF12FV1NWWm35LeGB2%2Fuploads%2FhfSLGKLW6hQWb04eEnKx%2Fimage.png?alt=media\&token=da6e4b55-4a55-4d4a-aa2f-5052b404515d)    | <mark style="background-color:purple;">Epic Mechanoid</mark>  | <mark style="color:blue;">Energy:5</mark> | Destroy all Mechanoids in the line. (Enemies and allies).                                                                    |
