Solara Cards

MECHANOIDS SOLARA CARDS

Mechanoid
Rairty
Status
Ability

Suns Shadow

Common Mechanoid

Energy:1 Attack:1 Health:2

  • Inheritance: Upgrade by +1/+1 a random ally Mechanoid

M1-C0

Common Mechanoid

Energy:1 Attack:1 Health:2

Solar Tree-S1

Common Mechanoid

Energy:2 Attack:0 Health:2

  • Turn Begin: Energy +1

  • Structure

Vicho Guard III

Common Mechanoid

Energy:2 Attack:2 Health:2

End of Turn: Upgrade by +0/+1

Wasper Suninsect

Common Mechanoid

Energy:2 Attack:2 Health:2

Architect Repair

Agutan-R7

Common Mechanoid

Energy:3 Attack:3 Health:3

Anti Drone

Capy-Ble Bot

Common Mechanoid

Energy:3 Attack:2 Health:4

End of Turn: Repair 1 a random ally Mechanoid

MantisVicho

Common Mechanoid

Energy:4 Attack:3 Health:4

End of Turn: Upgrade by +1/+0

MAK-C0

Common Mechanoid

Energy:5 Attack:4 Health:6

Croc Assault

Common Mechanoid

Energy:6 Attack:6 Health:6

On Repair: Upgrade by +1/+0

Jenots-R1

Rare Mechanoid

Energy:1 Attack:1 Health:3

  • Inheritance: Give Anti Drone to a random ally Mechanoid

  • Anti Drone

Jenots-R3

Rare Mechanoid

Energy:2 Attack:1 Health:3

Inheritance: Upgrade by +2/+1 a random ally Mechanoid

Amta

Rare Mechanoid

Energy:2 Attack:1 Health:2

  • Deploy: Give Shield 2 to a random ally Mechanoid.

  • Shield 1

Solar Tree-S2

Rare Mechanoid

Energy:3 Attack:0 Health:3

  • Turn Begin: Energy +1

  • Deploy: Repair 2 a random ally Mechanoid

  • Structure

Jenots-R5

Rare Mechanoid

Energy:3 Attack:2 Health:4

Inheritance: Upgrade by +1/+2 a random ally Mechanoid

Sungura Repair

Rare Mechanoid

Energy:4 Attack:2 Health:5

Architect Repair 1 whenever a ally Mechanoid is Deployed

Adowa Fixer

Rare Mechanoid

Energy:5 Attack:3 Health:4

  • Deploy: Repair 2 all adjacent Mechanoid.

  • Cycling: Architect Repair 3

AracVicho

Rare Mechanoid

Energy:5 Attack:3 Health:5

Deploy: Upgrade by +1/+0 all adjacent Mechanoids End of Turn: Upgrade by +1/+0

BAB-0N

Rare Mechanoid

Energy:5 Attack:6 Health:6

Sun Kurusu

Rare Mechanoid

Energy:6 Attack:3 Health:6

Double Attack

Nest Vigilant

Rare Mechanoid

Energy:6 Attack:5 Health:7

On Architect Repair: Upgrade by +1/+0 your Architect

Kwartel Troop

Rare Mechanoid

Energy:1 Attack:1 Health:2

Inheritance: Architect Repair 4

Serpen-Thorn

Rare Mechanoid

Energy:6 Attack:4 Health:6

Upgrade by +1/+1 whenever a ally Mechanoid is Deployed

Jenots Prime

Epic Mechanoid

Energy:2 Attack:2 Health:3

  • Inheritance: Upgrade by +1/+1 all ally Units

  • Architect Repair

RhinoVicho

Epic Mechanoid

Energy:3 Attack:2 Health:4

Deploy: Upgrade by +0/+2 all adjacent Mechanoids End of Turn: Upgrade by +0/+1

Oterry Bob

Epic Mechanoid

Energy:4 Attack:3 Health:5

  • Deploy: Repair 3 a random ally Unit.

  • On Repair: Upgrade by +0/+1 all adjacent Mechanoids.

Sungura Brawler

Epic Mechanoid

Energy:5 Attack:3 Health:6

Upgrade by +2/+0 whenever an ally Unit is Repaired.

Solar Tree-S3

Epic Mechanoid

Energy:5 Attack:0 Health:4

  • Turn Begin: Energy +2.

  • Deploy: Repair 2 all adjacent Mechanoids.

  • Structure

  • Block Line

Atlas-R5

Epic Mechanoid

Energy:5 Attack:3 Health:4

Deploy: Full Repair all ally Mechnaoids in the Line.

Olifant

Epic Mechanoid

Energy:6 Attack:7 Health:5

  • Deploy: Draw a card.

  • Inheritance: Upgrade by +2/+0 all ally Mechanoids.

Mechamta

Epic Mechanoid

Energy:7 Attack:3 Health:7

  • Architect Repair.

  • Shield 1

Calla Wall

Legendary Mechanoid

Energy:5 Attack:0 Health:10

  • End of Turn: Upgrade by +1/+1 all adjacent Mechanoid.

  • Structure

King Kurusu

Legendary Mechanoid

Energy:8 Attack:4 Health:8

  • Repair 1 a random ally Mechanoid after each attack.

  • End of turn: Upgrade by +1/+0.

  • Double Attack

DRONES SOLARA CARDS

Drone
Rarity
Statu
Ability

Distraction Missile

Common Mechanoid

Energy:2

Devastation 2: Deal 2 damage to all Mechanoids.

Solar Protection

Common Mechanoid

Energy:4

  • Repair 2 all ally Mechanoids in a cross

  • Give them Anti Drone until the End of the Turn

Growth Missile

Common Mechanoid

Energy:4

Upgrade by +1/+1 all ally Mechanoids in a cross.

Goose Helper

Common Mechanoid

Energy:1

Give Architect Repair to a Mechanoid.

Solar Protection V2

Rare Mechanoid

Energy:4

  • Architect Repair 4.

  • Draw 2 cards.

Repair Drone

Rare Mechanoid

Energy:4

Full Repair all ally Mechanoid in the Line.

Growth Missile V2

Rare Mechanoid

Energy:6

  • Upgrade by +1/+0 all ally Mechanoid in a cross.

  • Give them Double Attack until the End of the Turn.

Flowered Box

Rare Mechanoid

Energy:4

Draw a card for each ally Mechanoid in the Battlefield.

Repair and Resupply

Epic Mechanoid

Energy:4

  • Repair 2 all ally Units.

  • Draw 2 cards.

Charged Mushroom

Epic Mechanoid

Energy:5

Destroy all Mechanoids in the line. (Enemies and allies).

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